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PC & VR GAME

Experiential

Game design

Date

August 2022

Academic Project

Fourth-year, second semester

Project Type

3D design, PC game design, VR design, Brand Graphic design

This project is a computer game I created and designed from the ground up.

The game takes players on a time-traveling adventure, where they explore different historical eras to find scattered pieces of a treasure map. Once the map is complete, it reveals the hidden location of the legendary Knights Templar’s treasure.

The experience combines two settings: the search for map pieces happens in a pc environment, while the final treasure hunt takes place in a fully immersive VR world.

The project was developed using Rhino, Grasshopper, Unity, Illustrator, Photoshop, and Premiere.

Through this project, I explored a new creative field focused on interactivity, gameplay, and user experience—and gained valuable insight into how to design fun and engaging digital experiences.

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